Refresh your knowledge of fsx.cfg

Ronald Vermeij
, a very experienced IT-Pro flightsim enthusiast for over more the 30 years -since Bruce Artwick’s first flightsim- has written a valueable contribution to our community called: 
FSX.CFG Hacking Project – Version 1

It covers all FSX.CFG_CONFIGURATION_SETTINGS that can be found inside and outside the Microsoft Flight Simulator X product.

What is in here?
The collected knowledge inside this document allows you to fully understand control, tweak, all (yet publicly known) settings of Microsoft Flightsimulator X, in such a way that you don’t become dependable of  tools that other people have developed for you. This document enables the FSX end-user to completely configure this wonderful flight-simulator.

You can download the Dutch version and the English version from dutchfs and from our public download area. Both documents are in this folder: FSX_CFG the manual.


P3Dxx Customizing Shift+Z Information

In P3D we have the ability to customize the information shown at the top of the screen when you press “shift+z

In the [CONTROLS] section of Prepar3D.cfg there are headings of [TextInfo.1] [TextInfo.2] [TextInfo.3] and [SlewTextInfo.1] [SlewTextInfo.2] [SlewTextInfo.3].

These sections define what will be seen each time you press shift+z when in normal or slew modes. You can create as many of these as you can stand to cycle through.

Under each of the sub-sections described above are variable names followed by =X,X where the X’s are numbers. These numbers define the line and placement on the line.
So ::

means that on the first press of shift+z the latitude will be displayed on line one in the first spot on the line and Longitude will be displayed on the same line just to the right of latitude.

For better readability you may want to add a line like this:

//added for better visisbility R,G,B,A where R,G,B represents the color and A equals a percentage  of transparency. 0%=255; 50% = 128; 100%=0

If you want to repeat this modification for all TextInfo sections, copy this line in each section.

In the example below, on the third press of shift+z, there are six different values on the first line and four values on the second line.

You can have as many lines of information as you want on any given press of shift+z, but you do need to be aware of how much horizontal space a given line will take up across the screen.

Below is the list of variables you can display using shift+z. Using the format described above, you can put them in any order you want. I personally am using “HeadingTrue” on my slew info because occasionally we want to aim with the aircraft to help define an appropriate heading for something in a mission and all the mission objects are based on true heading instead of magnetic heading (the variable of just “Heading” is actually magnetic heading and is displayed as MAG on-screen).
I also find TrueAirspeed and AltitudeAGL helpful on occasion as well.

List of variables:
Latitude, LatitudeDec, LatitudeHex, Longitude, LongitudeDec, LongitudeHex
Altitude, AltitudeAgl, Heading, HeadingHex, HeadingTrue
Airspeed, TrueAirspeed,
WindDirectionAndSpeed, WindSpeed, WindDirection
FrameRate, LockedFrameRate
FuelPercentage, FuelRemainingGallons, FuelRemainingPounds

Source used: